The Elder Scrolls V: Skyrim VR Is Available For Pre-Purchase!

Though most gamers are anxiously awaiting The Elder Scrolls VI, apparrently Bethesda, the company that owns TES, is still not done in its quest to port TESV: Skyrim to everything! This time, the port is something to be excited about, though, because Bethesda is releasing Skyrim VR to Steam!

The official launch is next month on the 3rd of April, so not long before then.

Surprise Port

At first, Skyrim VR was only announced to be a thing on PSVR, even though similar games like Fallout 4 VR or DOOM VR were released on PC. Skyrim VR was perfect for PC, however Bethesda did not throw us one bone until today. Thankfully, it is no longer PS4-exclusive!

Shouting at Dragons – Immersively

Skyrim VR should be no different for gamers who already know the original version like the back of their hand. The base game plus its three DLCs (Dawnguard, Dragonborn and Hearthfire) will all be fully implemented in the VR version; the only thing that will really be different are the controls and the perspective, obviously.

If you thought the original Skyrim was immersive, you are in for a treat: Skyrim VR offers new controls for virtual reality movement, combat, magic etc.


There is already a game page for Skyrim VR over on the Steam Store. If you wish to pre-purchase it right now, you can pay $60 and have it ready to play on launch day!

According to the specifications, it can be played on either the Oculus Rift, the HTC Vive or the Windows Mixed Reality. If you haven’t had the chance to try Skyrim out yet, maybe you could find the time to give Skyrim VR a chance!

The official launch date is, again April 3rd, so while waiting, why not tell us your experiences with the game and thoughts about the upcoming port in the comment section down below? And as always, stay tuned for more gaming news!

Pillars of Eternity 2: Deadfire – Delayed

Yup, the title reads right. Pillars of Eternity 2: Deadfire, a new RPG to be released by the company Obsidian Entertainment has been delayed.

Delayed Release Date

Originally, it was supposed to be launched on April 3rd, however the developers over at Obsidian announced today in an e-mail that more time is needed to make sure everything is in great condition before the game gets released.

They have issued the following statement: “As you have probably guessed, Deadfire is a huge game—significantly larger than the original Pillars of Eternity. Obsidian has been working harder than Abydon himself to make every inch of it awesome, as well as incorporating all the great feedback we have been getting from everyone playing the Backer Beta. ”

“With this in mind, we are taking just a few extra weeks to polish and put those finishing touches on the game. Our new launch date will be Tuesday, May 8th, 2018.”, Obsidian said.

A delay of one month is not that bad, and Obsidian even promised they would make up for it with “plenty of Deadfire-related news and content” until the game is out.

What is PoE2:Deadfire?

According to the Steam overview: “Pursue a rogue god over land and sea in the sequel to the multi-award-winning RPG Pillars of Eternity. Captain your ship on a dangerous voyage of discovery across the vast unexplored archipelago region of the Deadfire. Bend the world to your will, as you explore the depths of infinite possibilities, including detailed character customization, total freedom of exploration, and more meaningful choices at every turn.”

You can check out the game over on the official website from Obsidian!


Pillars of Eternity 2: Deadfire will be available on Steam and it can be pre-purchased right now for the following prices:

  • Standard edition – $49,99
  • Deluxe edition – $59,99
  • Obsidian edition – $74,99

You can pre-purchase it from its official Steam page.

What do you think? Will you be playing the game on release? Tell us your thoughts in the comments! As always, stay tuned for more gaming news!

Tomb Raider 1, 2, 3 Are Getting Remastered – Owners Of The Originals Get Them For Free

Just in time for the new Lara Croft: Tomb Raider movie releasing this year, there is news about the good old classics. The Steam versions for the original Tomb Raider 1, 2 and 3 are being redesigned.

Even though Tomb Raider: Anniversary is already a thing on Steam, which is basically a remake of the very first Tomb Raider game, with a revamped story, retouched graphics etc. However, for all the nostalgic gamers among us who still prefer the classic, there is good news: Tomb Raider 1, 2 and 3 are getting remastered variants on Steam.

Modern graphics for old games

The original games are there on Steam as well, however they can only run through an emulator, which brings forth a bunch of issues regarding performance, resolution and controls. Thankfully, the remasters will have modern systems in mind, thus being able to run on beautiful graphics, at 1080p and 60fps.

Developer RealtechVR has taken care in the recent years of porting the old Tomb Raider games to mobile. For 2018, though, the resulting remastering work will also benefit the Steam versions. The classics will benefit of a new 3D engine, thus obtaining improved lighting and shadow effects, as well as advanced post-processing filters.

In addition to the 3d engine, the remasters will also offer OpenVR support, thus you will be able to experience Lara Croft’s adventures through her own eyes by using a VR headset!

For those who might just want decent performance on modern systems: all graphics can be turned down! Additionally, the remasters get full controller support for modern gamepads, which is awesome!


According to RealtechVR: “The port is relying on Steam because we won’t provide game data. Since TR classic is on Steam, we will use the game data from there.” Basically the remasters will use the original games’ install packages, and that is why the remasters will only be available on Steam, too.

Free for the Owners of the Originals

It is a confirmed fact: Those who own the original Tomb Raider games on Steam will be gifted their respective Remastered editions, free of charge! And because the old Tomb Raider games are often sold at a discount on Valve’s platform for less than $2, players can get the remastered editions for quite cheap.

Release date

A set release date has not been announced yet by the developers, but they are saying at least that they have already finished porting the first two games and are currently working on the third installment. There will be news in the upcoming months.

What do you think? Are you excited for the new-old games? Tell us your thoughts in the comments! As always, stay tuned for anything gaming-related!

Valve Is Working On Developing Games Again

Finally, Valve is going to be working on creating new games! In a conference yesterday, CEO Gabe Newell (GabeN) announced that the company is “going to start shipping games again.” He also explained why releases have been almost non-existent lately and what has changed in their structure.

The presentation

The conference itself was focused on the Dota 2 based card game Artifact, which was announced last year. However, GabeN explicitly said that this is not the only game Valve is currently developing, and that it is “the first of several games” to come in the near future. Since Dota 2’s release, the company’s focus shifted from game development to supporting their existing games.

Valve’s direction

You might be asking why exactly did the shift happen in the first place? Newell explained that in the conference by saying he was concerned PCs were “becoming more of a closed system.” His investments into AR, specifically HTC Vive, were an effort to “offset” the monopoly Microsoft and Facebook were creating on OS and VR.

What resulted was a reworked Valve that he says is able to do both hardware and software design. That also may impact how they treat game design in the future, GabeN hinted.

“We’ve always been a little bit jealous of companies like Nintendo. Miyamoto […] can introduce new capabilities like motion input because he controls both of those things. And he can make the hardware look as good as possible because he’s designing the software at the same time that’s really going to take advantage of it. So that is something we’ve been jealous of, and that’s something that you’ll see us taking advantage of subsequently.” says Newell.

Future projects

Unfortunately, GabeN was not as talkative when it came to what the other games are. We do remember, though, that back in January, in an “Ask Me Anything” thread on Reddit, he said that they are working on a singleplayer game.

He also mentioned 3 more VR games are coming soon. They also seem to be heavily focused on custom hardware, so he could have been referring to that.

Artifact included, that makes 5 games on Valve’s workbench. Whatever the case may be, it looks like Valve is finally producing games again, hopefully with the quality we’ve come to expect from their previous titles!


What is your opinion on Valve’s comeback? We’d like to hear your opinion in the comments! And as always, stay tuned for more news and information on anything gaming-related!

SteamVR Now Supports Linux

The VR industry has seen a large growth in popularity last year. All major tech companies saw this as an opportunity to capitalize on an untouched market. This is why companies such as the Facebook owned Oculus Rift, HTC, Sony and Valve decided to launch their own VR headsets to fill in the demand. Even though the VR market is filled with many headset offerings, one of them stands out the most. We are talking about SteamVR.

SteamVR Now Supports Linux

Even though SteamVR is an all round high quality headset, it has one downside. The device is only supported by Microsoft’s Windows. This shouldn’t surprise anyone because at its core, Steam is a PC game library. Steam’s customer base was quite upset with the fact that only Windows users were able to use this device. Now it looks like Steam listened to its feedback because SteamVR will now support Linux.

Linux developers should be happy to know that they now have access to SteamVR in GitHub. Steam’s main purpose right now is to have Linux developers create VR content for the platform. Worth mentioning is that Linux developers will only be provided with a limited amount of hardware support. This will certainly change during the upcoming future.

How To Get Access To SteamVR GitHub

In order to be able to create Linux VR content, interested developers must download the latest version of Steam beta. As everyone knows by now, SteamVR has been built around Vulkan API therefore developers will also need to download NVIDIA or AMD’s latest drivers.

Valve Releases Tracking Technology

The best thing about SteamVR is its tracking technology. All VR developers were allowed to use it but for a price. Now, Steam has decided to make this technology free to use. This means that VR developers will no longer be required to pay the hefty amount of $3,000 to get access to it. Although, Valve announced that tracking courses are still available for anyone that’s interested. Nonetheless, it’s great seeing that Valve is looking to expand its horizons and allow developers to use its technology for free.

Steam Officially Supports DualShock 4


PlayStation 4 owners received a new Steam client update and they were in for a great surprise as Valve decided to offer PlayStation 4 users support for using the DualShock 4 controller. The build noted some interesting features that offer players unlimited possibilities to enjoy their overall gaming experience.

The update included Steam Configurator support for the Dual Shock controller, allowing users to test controller settings, enabling Big Picture settings and the same customization options that are to be found on Steam Controllers, that includes native API support as well. Players can now opt to rebind their keys, action sets, radial menus and touch menus to keyboard and mouse as well.

Another feature is the addition of software for integrating gyro+accelerometer in IMUs without having to connect additional hardware. And yes, it allows Joystick-Move/D-Pad to work with the gyro input. That also allows for a new mode to be created, namely Joystick Mouse that translates into using basic mouse control for stick based games.

Regarding the visual part, the update included support for LED Color customization that allows player to tinker with the DualShock 4 design which can be bound to specific keys. Modes can be changed via these options and the light settings can also be changed and reset to the user’s preference when he changes configurations or applications.

Tinkering with the controller’s light bar may seem a little bit too much but it is regarded as a neat feature overall. This update came as great news for gamers who like making use of their PlayStation 4 controller, and at the same time praising Sony’s PC support which by the way covers PlayStation Now and remote play.

Steam Discounts Ruined Christmas – Some Users Were Able to See The Personal Data of Others

Each year, Steam offers massive discounts on holidays, turning into one of the most popular services on the Internet. However, this year, Valve’s games sales has caused more trouble than joy.

According to the Verge, Steam platform had a large security issue on 25 December. Several users noticed on networks like Twitter and Reddit, that they have begun to see the personal information of others instead of their own.

Thus, for a limited period, another user may have seen your address and credit card details, instead of his information.

Valve addressed the matter in the meantime and made a formal statement. “Steam service is running again and no longer has any problems,” said a company representative. The error appears to have been caused by a “configuration change” but has not lasted more than an hour until it was solved. “I think they could not take any unauthorized actions on the accounts, in addition to reading the information, and users do not need to take any action,” the spokesman said.

In short, even if others have been seen card details does not mean that they could make purchases on Steam with it. However, this does not mean that the error is not serious, given that the mere disclosure of the address can cause several serious challenges, and it’s weird that the people at Valve have reacted so disappointing to the situation.

It is not known how many users were affected, but a Verge team member was logged off several times while looking through the catalog, he saw the menu in various languages and had access to information of another person.