Home Games PUBG Update #7 Changelog – New Features and Improvements

PUBG Update #7 Changelog – New Features and Improvements

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There is a new update for the Test Server of PlayerUnknown’s Battlegrounds on PC, and many new great features have been added, like achievements, emotes and a designated friends list. We will we telling you everything added and/or changed in this latest update. Let’s get right into it!

Gameplay

An emote system has been added. There are 12 default emotes, with more coming in the near future. While holding down the tilde key (~ is the default keybind for the emote menu), a circular selection screen similar to the weapon selection in GTAV will appear, allowing you to select whichever emote you want to use.

37 achievements you can earn have been added to PUBG on Steam. Material and their respective sounds have been added for crops, cloth, rubber, cactus and paper; when shooting or attacking with a melee weaon, the right effect for each material will be displayed.

The gun scope was changed to appear more realistic by expanding the FOV through the scope, adding a parralax effect when moving the weapon too fast, and finally adding color, darker edges, color difference by light refraction and distortioning on the edge of scopes. Also, the bug involving blue blood being more visible than the red when the player gets shot has been fixed.

On the map Miramar, holes have been added in the ceilings and floors of different high buildings, in order to be easier to move between the different levels, thus improving the gameplay experience a bit.

For the UI, the 9 vehicle status icons were reworked in such a way that now they look much better for those who play with a 4K screen resolution. Also, a red tire icon has replaced the red cross one when your vehicle has a broken tire.

Community

A friends list independent of Steam has been added to PUBG! You can have up to 50 people at once as friends in the game. Of course, players with PUBG accounts can look up and add friends freely irregardless of whether they’re using Steam, Mail.ru or DMM. Therefore, this “friends list” is more of a “follow people” concept, and definitely not a two-way street.

Also, voice chat has been added to the main menu. You can chat to you team while waiting in the main menu, and a speaker icon will be displayed on the right of a player’s name if they are speaking.

Client & Server Optimization

Lots of optimization has been done both to the client and to the server, all for a smoother gameplay experience. Input lag has been reduced, thus improving real time response. The frame drop issue caused by the map loading process has been mitigated. By optimizing structures in Erangel, the burned on the GPU has been reduced. The beginning and end of effects, the vehicle physics when driving under a certain speed and the server network performace all have been optimized.

Many Bugfixes

A bountiful of bugs have been squashed!

  • Fixed a square-shaped border on the sea that could be seen when flying in the airplane;
  • Fixed an issue where a player could die instantly when vaulting and climbing;
  • Improved problems where characters would get stuck or die during vaulting, and be able to look through walls;
  • Fixed some incorrect UI and in-game text;
  • Improved problematic character animation where the character would move abnormally if multiple actions were performed in sequence;
  • Fixed abnormal appearance of some clothes, such as costumes overlapping or missing;
  • Adjusted the locations of items that would spawn in places that players cannot reach;
  • Fixed an issue where the mouse sensitivity option could not be set to 59;
  • Fixed an issue that allowed a character to crawl quickly through a certain combination of controls;
  • Fixed the issue of overlapping footstep sounds in FPP mode;
  • Improved an issue where three-wheeled motorbikes would suddenly flip whenever the server performance deteriorated;
  • Fixed an issue where a player would have a slower falling speed when switching seats on a three-wheeled motorcycle mid-air;
  • Fixed an issue where underwater bullet penetration effect was not being applied sometimes;
  • Fixed an issue where a player was unable to cancel fueling up a vehicle, even though cancel was clicked;
  • Fixed an issue where throwables that had already exploded mid-air would still make a popping sounds on the ground;
  • Fixed an issue where sometimes a downed player was able to drive a vehicle;
  • Fixed an issue where after reconnecting a vehicle was intermittently invisible or the character and camera were misaligned;
  • Fixed an issue where the character of a player with a new account would not show up in the main menu when forming a team;
  • Fixed an issue where the shadow of a character was too sharp regardless of the distance;
  • Fixed an issue where when jumping out of the airplane, the character fell to a fixed position, no matter the flying direction;
  • Fixed an issue where when player tried to ADS with scope attached weapon, some of the scope exterior parts were shown late;
  • Fixed an issue where the adjusted zoom level in 8x scope reset after swapping to your other weapon(s);
  • Fixed an issue where the item quantity adjustment popup window displays automatically when picking up/discarding items from the Inventory screen;
  • Fixed an issue where sometimes the lung capacity gauge was not in sync between being in the water and out of water.

The update rolled yesterday evening, right after the next months’ feature roadmap was posted. Even though we did not get a release date for many promised items, and some features from the roadmap did not get included in this update, it is still nice to see an update so soon after an official announcement. In the next update all the way in May, we might see the announced limb and vehicle penetration system for more realistic combat.

Going beyond this, on the live server, a new anti-cheat measure was also announced in order to increase the overall game security. On the flip side, though, many players who were playing legitimately got unfairly banned over the last few hours, but those issues have already been resolved. We are yet to see how effective this new system will be against PUBG’s plague of hackers.

The game PlayerUnknown’s Battlegrounds is available on both PC and Xbox One, although the patch notes described above only apply to the PC version right now.

Was this update worth the wait? What are your thoughts on it? We would appreciate your opinion in the comment section down below, and as always stay tuned for more updates to PUBG!

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