Overwatch is an awesome fast-paced FPS game that is created by Blizzard. Knowing that Blizzard is the company who is in charge of this game, no one should be surprised to find out that Overwatch has a massive team of developers who are always looking to balance the game’s champions through regular updates.
The most difficult thing that developers who are in charge of online games have to do is to create balanced classes and characters. You never want a champion to be overpowered because all others will be left behind.
Nonetheless, champion changes are not only about balancing but also about changing their gameplay and the upcoming Symmetra changes are a great example of that.
Symmetra is the most controversial champion in the entire Overwatch roaster. The reason behind this is that Symmetra is classified in the support hero group while her skillset falls more in the defense group. This is making new players confused since Symmetra doesn’t have any healing abilities.
The only ability that makes Symmetra worthy of being placed in the support group is her ultimate which gives teammates a powerful shield. Leaving the shield aside, Symmetra’s abilities such as placing turrets around chokepoints make her ideal for defense.
Upcoming Symmetra Changes
With that being said, Blizzard has now confirmed that Symmetra will be officially classified a defense champion after the new update arrives. Moreover, Geoff Goodman who is one of Overwatch’s main developers decided to give us a few hints about what Symmetra’s new abilities will be like.
“We are playing with a new way for her turrets to deploy. Instead of having to stick them directly onto a wall herself, she can now fire an un-deployed version like a projectile, which sticks to walls/ceilings/etc. Once it sticks, it will unfold like it does on the wall currently when she builds them” said Geoff Goodman.